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Topic Summary

Posted by: Raffine52
« on: May 18, 2018, 02:13:24 AM »

After 5 Months of no Updates, Rage Wars comes back for V1.7!

Added Alt Fires for Nearly all of the Weapons for the TKRW Side. (Originally I was going to make it so you need Alt Fire Box to use them, But Because I am not good at coding them, I left it Unused for now)
You no longer start with the Mag 60 and AR.
Added the Boomerang.
Updated the Turok 1 and 2 Weapons into their Up-to-date Versions.
Added the T2MP Plasma and Charge Dart.
Replaced the Pistol and Shredder with Magnum Pistol and Firestorm.
T2 Shotgun is now given EXP Shells to use. Same goes with T1 Auto Shotgun.
Lose and Win Screens are added.
Small Ammo Pickups are added, But Unused.
Fastprojectile has been added for Nearly all of the TKRW Weapons Code.
Fixed the Chest Buster turning into Grenades upon Deselecting it.
Fixed the Title Screen Logo in the Menu being Large as Hell (Edited Version)
Grenades now make sound when they hit walls. (Edited Version)
Gel has been Buffed, and given a Sound when you Press Alt Fire. (Edited Version)

Download: https://mega.nz/#!zQcUDDTA!KphBOocs-wIf6ucMGWkd9D301bjwt49CGTLZS7rOg7s

Update:

V1.7 Hotfixes.

Fixed one Item in the Random Spawner that is causing Zan to Crash in MP.
Added the Taunt System. Since RW Reuses T2 Turok's Appearance, I ported his taunts from T2 Weapons in Doom.
Fixed the Shotgun Alt Fire not firing the First Shot, But now it uses 10 Ammo.
Posted by: thebestmlTBM
« on: May 13, 2018, 01:51:28 PM »

New Weapon added to complete the weapon mod

The Boomerang
Posted by: thebestmlTBM
« on: February 17, 2018, 02:32:53 AM »

New Item is added for V1.6

Alt Fire Modification Kit ("AFMK" for short)


Before using the Alt Fires for all weapons, Find an AFMK before using it.
Posted by: thebestmlTBM
« on: February 02, 2018, 07:07:24 PM »

So I was waiting for 1.6 along with the True Rage Wars Item Addons so I was like "meh..... why not."
http://www.mediafire.com/file/kjw33aym35oc5ki/TurokRageWarsGunsinDoomV1.5B.pk3
Posted by: Raffine52
« on: January 29, 2018, 12:27:17 AM »

V1.5 Released. Two Days Already and we are up to V1.5? Wow. Anyways:

Picking up the Plasma Rifle is now called by the Correct Name instead of the Assault Rifle's Name.

Download: https://mega.nz/#!3JNSQIJL!7adiPayt3yyVlPJuMvF_E-vX-DQNIjGf4-WiJ0IgePw

I also updated the V1.0-V1.3 Addon Damage Rates as well.

Updated the Addon to Refect the Plasma Rifle Pickup Name Bug Fix.

Download: https://mega.nz/#!vB03mBYS!XL5zlMpS7Dc-n0YJ2iigOGPq20M-kHOGzSMx58NgaBE
Posted by: thebestmlTBM
« on: January 28, 2018, 09:20:50 PM »

Posted by: Raffine52
« on: January 28, 2018, 05:07:21 PM »

V1.4's Released. Goodness, How many Versions I am going to make? At least it has changes:

Fixed an Issue where TK2 Grenade Ammo Pickups Can Disappear under the Floor.
Buffed the TK1 Grenade Launcher So it does more damage when the Grenades hit the Enemy.
Nerfed the Freeze Gun so it does 2 Less Damage. This was Done because the Freeze Gun
uses Three Less Ammo per Shot and having it do the same damage as the Other Energy Weapons really brings back the Nightmares of the Dart Rifle
from TK2 MP Guns in Doom.
Buffed the Minigun so it does More Damage to make up for using Two Ammo Per Shot.
Buffed the Shredder So it Does More Damage.
Buffed the Emaciator so It does more damage.
Nerfed the Flare Gun a little bit.
Moved the Slot 6 Weapons so it's now Low Damage to High Damage.

Download it here: https://mega.nz/#!fU0jULQI!R99GXKZ3zECW0Pu9oj9pL4k5GdAiavQOZH5357uLwlw

EDIT:

I Released the First Addon for this Weapon Mod: The V1.0-V1.3 Damage Rates.

This Addon Changes the Weapons (Rage Wars Weapons only)'s Damage Rates back into their V1.0-V1.3 themselves.

Download it here: https://mega.nz/#!HNdH1IZJ!5uKQcHLjAwXOg7lmMEUm-cgeQ1SmYV2Abo80e6_ajMs
Posted by: Raffine52
« on: January 28, 2018, 01:39:56 PM »

V1.3 Released.

Made the Warhammer undroppable, And you no longer spawn with the Warhammer in your Hands everytime.
Got rid of the Version Number in the Title Screen.
Bots can now use the Warhammer Correctly.

Download: https://mega.nz/#!KFN2DLJL!UQBwz0DqZ4OcSBsMHNQzglbqiyMKoJWabAoPVdTjDGQ
Posted by: thebestmlTBM
« on: January 28, 2018, 03:13:08 AM »

The Edited Version V1.1B is Released.

=What has been edited=
Freeze Gun actually freezes targets.
Chestburster's primary poisons players.
Emaciator gives DamageType Electric.

http://www.mediafire.com/file/cdcyu1cjc80j18q/TurokRageWarsGunsinDoomV1.1B.pk3
Posted by: Raffine52
« on: January 28, 2018, 03:09:16 AM »

V1.2's Released.

Fixed an Issue with some Spawners where it never spawns the TK1 Weapons.

Download: https://mega.nz/#!XQU22JgI!wnePp4SWlhNuGFb48fav3qWZPuYrBM1fQiq7dKUfXdk
Posted by: Raffine52
« on: January 28, 2018, 01:35:14 AM »

V1.1 is Released.

Fixed a Small Issue where Getting the Backpack would give you 5 TK1 Grenades instead of 1.
Updated the TK1 And TK2 Ammo Icons in the HUD.

Download it here: https://mega.nz/#!uRtjTbRR!n1WdsDVp_1YdIIpUqsQzECuefLBLokOLrcNZj5l8PRA
Posted by: Raffine52
« on: January 27, 2018, 10:38:55 PM »

It's Released. Download this and relive the challenge of your ancestors and survive The RAGE WARS...



Download it here! https://mega.nz/#!KNlmHL4R!xrGjTiiYQADJh7kXuAy49ZEN7dAhCVnc5t5-mXdEm7s
Posted by: thebestmlTBM
« on: January 26, 2018, 04:13:02 PM »

The Napalm Gel is finished



Get ready to place some traps mofos!
Posted by: Reienkyo Mac Perpis
« on: January 26, 2018, 05:56:54 AM »

Looks amazing so far, i really want to use that weapons in the classic dooms!!!.
Posted by: thebestmlTBM
« on: January 26, 2018, 02:52:50 AM »


The second preview video by Raffine52 is here!
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