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Messages - Mon-Ark

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1
Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Turok+ v1.85
« on: May 25, 2018, 01:40:03 PM »
Is it me or you added more enemies?

Or maybe this latest beta patch increased enemie's aggro range when you disable the fog

2
Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Turok+ v1.7
« on: March 14, 2018, 05:19:38 PM »
Anyone came up with comfortable keybinds for the new functions?

3
Turok 3 Shadow of Oblivion / Re: Turok 3 Strategy Guide Scans
« on: February 02, 2018, 12:17:32 PM »
This is awesome. Old strategy guides are kinda rare to see online.

4
Turok 3 Shadow of Oblivion / Re: My opinion on Turok 3's cliffhanger
« on: January 25, 2018, 10:34:52 PM »
They already ditched any chances for a follow-up in the plot before going bankrupt, when they decided to do Turok Evolution and make it a prequel/retcon for no reason.

5
Turok 3 Shadow of Oblivion / Re: If Turok 3 was to be Remade
« on: January 09, 2018, 10:37:37 PM »
Its works fine on emulator as far as I know. While good mouse controls cant be achieved, you cant tweak the controls in conjunction with the emulator controller settings and be able to play the game with modern FPS controller setup. Autoaim or not? doesnt really matter much, infact its worth doing two playtroughs experiencing the game with/without the autoaim feature (spoilers: its how the autoaim should had always been in Turok2)

6
Turok 3 Shadow of Oblivion / Re: If Turok 3 was to be Remade
« on: January 05, 2018, 11:40:17 PM »
At least I would like that to be an optional setting, like the new effects in T1.

7
Turok 3 Shadow of Oblivion / Re: If Turok 3 was to be Remade
« on: January 04, 2018, 12:46:29 PM »
Still hope Turok 3 gets a remaster

:raptoid:

Me too. If it does, I wish they improved it a little bit, at least make it so when you blow an enemy's limb it doesnt vanish from thin air in such cheap manner (more like in T2 would be welcomed)

8
Turok 2 Seeds of Evil / Re: Turok 2 EX Turok 2 remaster 2017
« on: December 28, 2017, 12:45:50 PM »
Maybe they intended lair of the blind ones to stand on a mineshaft in the desert or something like that.

Game has a hella lot unused stuff but this is certainly new. Too bad we never got the unused enemies in the remaster.

9
Turok 3 Shadow of Oblivion / Re: If Turok 3 was to be Remade
« on: December 22, 2017, 01:27:31 PM »
Even on the valiant comics series, he killed more humans than dinos.

10
Turok Dinosaur Hunter Modding/Mapping / Re: Turok: Mountain of the Sun
« on: December 17, 2017, 12:24:56 PM »
Should had mentioned this sooner.

In the final water column area (the vertical room right before the portal to the second jungle area), the small platforms on the wall cant be stepped on if you land on the side where its attached to the wall.

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