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Messages - SegaTailsTrident

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Turok Evolution / Re: Turok on Garry's Mod
« on: March 28, 2022, 05:00:35 PM »
For those wondering, the mod is now Steam Workshop for everyone  :grin:

Turok Evolution / Re: Turok on Garry's Mod
« on: March 26, 2022, 07:31:37 PM »
Thanks, I will consider that, BTW of right now, I finally ported all sleg and suspended marines/senate, here if you want pics

For your wondering, there is much more for the sleg/suspended city as they all have their skins that I can find like the alternate, multiplayer exclusives (which I just learned a few days ago), and the unused skins. There are also attachables like the Soldier's helmet and backpack, Sergeant Fuel Tanks, and the senate heads.

I can't wait to finish porting these and to upload them on the workshop

Turok Evolution / Turok on Garry's Mod
« on: March 23, 2022, 03:25:40 PM »
Sup guys, I wanted to share what I'm doing for G-Mod. I always wanted to have the Turok Evolution models in G-Mod as Evolution was practically a very big part of childhood on the GameCube, and I as of now I have skill on making playermodels and NPCs for G-Mod. I am planning to port all of the characters featured in Multiplayer mode excluding the raptors, all the senators, Tarkeen, and Tyrannus. I just figured I would show what I have so far and have any opinions.

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