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Messages - Old One Eye

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91
Other Games / Re: PREY (Game Series)
« on: March 27, 2017, 06:15:19 AM »
I recently played through it again and I was pretty impressed by how well the game holds up.  The game can get a bit meh at times but it's worth sticking with.  Like most games, I've never played the multiplayer.  Is it much different from Doom 3?

I remember my pal having the 360 version but I found my PC version ran a bit smoother though I did run it at a lower resolution.

Nowadays I can run the game maxed out at high resolutions and it looks lovely.

As for the name for the new game.  Yep, that's pretty lazy.  It's so boring that these companies are so hooked on brand recognition that they're too scared to name their games with any kind of an identity of their own.  Stop "rebooting" these bloody franchises - it makes Google searches really annoying!

92
Info/Help / Re: Any of the Remaster Devs Here?
« on: March 27, 2017, 06:10:03 AM »
I have noticed that Kaiser rarely rears his head in the Doom community these days but I thought that Edward might pop over here as he has quite and active presence both on Steam and the ZDoom forum.  In saying that, he has zero presence on the GOG (where both remasters are for sale...) so I suppose I shouldn't be surprised he doesn't visit here.  Seems a shame though.  At least they'd get some proper feedback from people who understand the Turok series...

As for Enemy Territory:  No worries, as it turns out I didn't get much time to concentrate on learning a new game anyway.  I installed the game and had a run around in a random server for a few minutes but that was about it.

It would be nice to get a wee group together at some point though.  And, yeah, I've left PB off.  I still have sleepless nights remembering the headaches that software caused me back in the 'good' old days!

93
Info/Help / Re: Is There an Official Wiki?
« on: March 26, 2017, 07:05:31 PM »
Cheers.  I can often get a rant on, so be prepared! :P

94
Info/Help / Any of the Remaster Devs Here?
« on: March 26, 2017, 07:04:04 PM »
Just wondering if any of the devs from the two PC remasters frequent this forum.

It would be nice to say hiya in a slightly calmer environment than the Steam discussions thread. :)

95
Turok 2 Seeds of Evil / Re: Turok 2 EX Turok 2 remaster 2017
« on: March 26, 2017, 07:01:51 PM »
Great to see another update.  Can't wait for the GOG patch.  Since the game's last update I've had no crashes but the frames do hitch after a while.  It's quite distracting.  Here's hoping it's fixed now. :)

96
Turok 2 Seeds of Evil Modding/Mapping / Re: Retexture
« on: March 26, 2017, 01:16:52 PM »
Some of the textures (especially the Endtrails) look pretty good.  I think the human faces are just a little too creepy though.  Kinda entering the uncanny valley there. :)

97
Turok 2 Seeds of Evil / Re: Turok 2 EX Turok 2 remaster 2017
« on: March 25, 2017, 09:49:06 AM »
I think so too.  Regardless of the content added to T2 MP Rage Wars would still be a day one purchase for me.

98
This looks great.  Here's hoping you find the time to finish all your impressive projects. :)

99
Info/Help / Re: Welcome new member
« on: March 24, 2017, 06:37:24 PM »
^
Yeah, personally, I'm pretty happy with the remaster.  I'm just aware that there is a contingent out there that might just shrug the game off as 'broken' (especially in terms of MP) without giving the VERY small dev team the time to recoup some hard earned money before embarking on a full-featured multiplayer experience.

I'm glad the team have decided to get a playable product out for sale that will continue to be supported after release... God knows, I'm even more glad they didn't go the Early Access route.  That way rarely seems to make everyone happy!

RE: Ghost in the Shell - Can't wait!  I haven't even watched the trailer.  I just want to keep the experience for the big screen. :)

I'm really looking forward to Ghost in the Shell.

100
Turok 2 Seeds of Evil / Re: Turok 2 EX Turok 2 remaster 2017
« on: March 24, 2017, 06:26:58 PM »
Well, I suppose, if the devs were to make Turok 2 multiplayer fully comprehensive that would impact sales of a subsequent multiplayer game.  So, I think that, perhaps, they might create a competent but fairly basic multiplayer mode for Turok 2: SoE and keep some more outlandish game options (gimmicky skins, expanded weapon rosters et cetera) or even game modes like Monkey Frag aside for future projects (ie Rage Wars PC).

Of course, this is a just a random thought from a random guy on a forum.  I have no insider knowledge!

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