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Messages - operative lm

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41
Turok Dinosaur Hunter / GamesRadar Streams David Dienstbier Interview
« on: February 28, 2017, 11:35:32 PM »
Earlier today, in celebration of Turok: Dinosaur Hunter's 20th anniversary, GamesRadar streamed some gameplay while calling up David Dienstbier on Skype. It was a pretty neat interview, but naturally one that I wish was another 30 minutes or so longer. :P

Here's the link:

https://www.twitch.tv/videos/125480737

That's for the Dienstbier-only part of the stream. There's another video you can check out that has a half hour of the two guys messing with the game before the call begins. Also, I'm pretty amused by David's original idea for the game including what I assume he means to be the Golden Tigers, who in the Valiant comic were the enforcers of a Triad-like crime boss known as Chun Lee Fat.

42
Turok Dinosaur Hunter / Re: Turok Dinosaur Hunter Models
« on: February 08, 2017, 09:56:11 PM »
But one question, anybody has the pic of the pteranodon like the Moschops and Killer Fish?

As far as I know, the only image of the thing that was ever released was this one here from a Dinosaur Hunter ad. Apologies for the quality; my scanner didn't particularly like the comic book that it came from. :P

43
Turok General Discussion / Re: Ideas For New Turok Game by Nightdive?
« on: January 24, 2017, 06:52:50 PM »
I'll echo other people and say that I'd love either an Evolution sequel or a continuation of Turok 3. Before Far Cry Primal was announced, I'd had an idea for a similar game based on the original comics for all the purists out there, but now it'd probably be seen as too copy-cat-ish.

Maybe Turok Evolution 2 but only if they get the entire previous acclaim team + me on board.

What, you're going to leave me out of this? :P

What was the original prepose of the ceptor. Why was it first made? The cronocepter was also able to be used for and needed to kill the campaigner right?, well what happened to the ceptor after all was said and done.? I didn't see Turok running out of that blowing up tunnel' after killing the campaigner, with it in hand at the end, was the ceptor destroyed in the  exsploion? How was it destroyed in the first place, what was the force that destroyed it in the first place and spread these parts throughout the wasteland in the first place and why?  How strong was the thing or event that's destroyed the ceptor in the first place and I here it did it out of best intrest for all that is living. Or was it safety for the realms.  How strong would you say the power of the dieing campaigner cyborg, the hallow ones destruction, in whatever that facility That was destroyed and that the cyborg and campaigner areana was on top of, do you think be strong enough to match the power that destroyed he ceptor into parts?

Who built the cyborgs in the first place, they built them to do what they where out to do, including the hallow one also known as the campaigner. There constructs were destroyed but the creators. Who where they?

Perhaps Turoks new episode starts off right after the game ends, Turok in water looking up at the destruction, just to turn around and potentially go about finishing unfinished business , dependent and based on the answers of a few of my questions.

A few of your questions were answered in the games' instruction manuals/strategy guides/old websites.

As you said, the Chronoscepter was originally "shattered thousands of years ago" because an unknown force wanted to keep it from "falling into evil hands." No words on how it was shattered or who did it. After the defeat of the Campaigner, Turok threw the Chronosceptor into a volcano, which apparently worked.

The Cyborg enemies were presumably made by the Campaigner himself. There is a brief mention in the Rage Wars strategy guide that says it was a battle with Tal'Set that forced the Campaigner to have his body rebuilt as a cyborg in the first place, but there's no word on who it was that rebuilt him.

And there's no known reason why the Campaigner is known as The Hollow One, other than it being a play against the Fireseed family's titles (Joshua as The Coyote Knight, Tal'Set as The Valiant One, etc.), though you could make up any number of reasons for it if you wanted.

44
Turok General Discussion / Re: Has anyone ever read the Turok novels?
« on: January 15, 2017, 02:13:52 PM »
One is called Turok's Gift, and the other is Turok's Tribe. I forget the other two.

...not sure if srs

45
Turok General Discussion / Re: Why the switch between tribes?
« on: October 02, 2016, 04:18:17 PM »
It explains the switch to the fictional Saquin but unfortunately not the one from Mandan to Kiowa. But then again, the Dark Horse Turok is Algonquin and the Dynamite Turok is Mississippian; Turok's never had a stable tribal identity. :P

46
Turok Evolution / Re: Turok Evolution Models
« on: August 03, 2016, 10:53:28 AM »
If I'm understanding you correctly, then yeah, I went back and adjusted the levels on some of the older images. The models looked good in Blender, but once everything was said and done, they were just too dark.

47
Turok General Discussion / Re: Turok history before son of stone
« on: May 31, 2016, 06:32:15 PM »
I'm sure you've seen this link already turokJoe, but yeah, you're not really the first, sorry. :P

It seems like, for all intents and purposes, the concept of Turok as a separate title from the adventures of Young Hawk was the idea of his editors, not DuBois himself. Of course, DuBois continued to write Son of Stone up until issue 8, so he must have approved to some extent. The idea of Turok as a youth, as Young Hawk was, never caught on, obviously (especially with the artist(s)), and the two titles continued independently of each other, so I would hesitate to say that Turok/Andar and Young Hawk/Little Buck are 1:1 the same characters. Similarities and identicalities exist because of a shared origin via the issue's original script, but they stopped being the same once the editors stepped in.

48
Turok 08 / Re: Was there going to be an editor for Turok 08?
« on: May 28, 2016, 12:33:10 AM »
This is the only mention of "Turok: Rebirth" that I can think of off the top of my head, but I'm sure that there are more floating around the internet.

49
Turok Dinosaur Hunter Modding/Mapping / Re: Brutal Turok 0.3c
« on: February 13, 2016, 10:16:53 PM »
It's nice to see the tomahawk back in the game. :P  Quick though it might have been, good work!

50
Turok Rage Wars / Re: Rage Wars
« on: January 08, 2016, 07:04:08 PM »
So its from our good friends over at the wiki. I think its Operative Im and Ice Princess here on the forum.

Anyways, nice little fact there and weird to. Wonder why they didn't just give everyone a full body lol.

Yep, that's us!

I can't speak about full-body models in the game itself, but every character received one for the strategy guide.

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