Editing the "mupen64plus.cfg" here is necessary.I also used this site as a reference:http://en.qi-hardware.com/wiki/Key_codesSo far i got "Escape" To Menu, the usual WASD to the C Buttons, Q and E are B and E, Space is "Jump".Now here is what i don´t get.Other keys such as "Left Ctrl" for "Control Pad Down" isn´t working.I´m not really sure what is causing this. Left Ctrl should be "305". Yet it still wouldn´t work for that key. It just baffles me that i "somehow" got the other Keys working so far. I have no clue what is preventing this now. Other sites claim it should be "17" and not "305". Still wouldn´t work either.Edit:I got it to Shift (304) instead of Ctrl, which isn´t the way i want but at least it´s working.Still doesn´t explain why Ctrl isn´t working. Now does anybody have an idea how the Mouse Buttons are called?It seems to be the only thing left and i could share my config for the controls.
Latest Mupen64Plus + Mupen64PlusQT launcher + GlideN64 + Input Plugin from this thread's OP(in the bug list).DPad R = "mouse(2)"DPad L = ""DPad D = "key(306)"DPad U = ""Start = "key("Z Trig = "mouse(1)"B Button = "key(50)"A Button = "key(49)"C Button R = "key(100)"C Button L = "key(97)"C Button D = "key(115)"C Button U = "key(119)"R Trig = "key(32)"L Trig = "key(120)"Mempak switch = "key(44)"Rumblepak switch = "key(46)"
Controls:Left Mouse: FireRight Mouse: Sniper Zoom1: Change Weapon\A Button2: Change Weapon\Activate Gadget\B buttonSpacebar: JumpCtrl: CrouchWASD: MoveBackspace: Pause
Secondly, i'm having issues. The camera is always jiggling. Its almost as if the camera is fighting back against the mouse or perhaps its not super smooth.
Furthermore, unrelated to this mouse script, my sound is always out of sync.
Another thing. Is there anywhere to unbind the number keys from choosing save states. I like to use 1 and 2 as my change weapon buttons.
Here's some gameplay: https://youtu.be/a__BK2yWF5kI believe this project deserves so much more attention. Its unlikely that we will get a port for T3 and I can imagine that this project must of took alot of time and effort.
I can't reproduce this myself. It is possibly related to the QT launcher, or perhaps you have the joystick set to the mouse in Mupens config (DONT DO THIS, the mouse input is not linked to the joystick)
That's a Mupen issue, I think changing the sound-sync type might have better potential results.
afaik these are near the top of Mupen64plus.cfg
Thanks for the support. I dunno if I'll update this in particular, but I am doing a lot of reverse engineering on Turok 3 itself. In the future, I'm sure an official Turok 3 port is possible.