Upon taking the time to go into the game again, i also remembered a few other things.1. There are a lot of cut features from the game, so if Night Dives wants to add those back in, it'll take time to put those back in place, especially as stated previously, there's 2 sides to the same campaign, so adding weapons and such back into the game, it's a bit of a challenge to see what'll fit.2. As stated, the multiplayer will need a netcode to be online (most likely using steam's naitive multiplayer servers or GoG Galaxy), and some of the arenas don't appear to look like they'll handle more than four players (Shipping and Receiving i'm looking at you), so having upwards of 8-16 players could be difficult unless there's an overhaul to some of the levels.3. The single player campaign would also require some redesigns for new features (may not be a surprise considering the changes with Turoks 1 and 2) and visuals. The weapons could also use a few more touch ups, but what i would like to see is Joshua's playable form to have his own dialogue (as he mostly uses Danielle's dialogue, though i believe he uses some of Joseph's lines as well), but i know for that to happen, the original voice actor for Joshua would have to come back, and i'm not sure if he's still around, or at least willing to revoice him if given the option.
Quote from: Turok Fireseed on July 12, 2017, 02:49:31 PMUpon taking the time to go into the game again, i also remembered a few other things.1. There are a lot of cut features from the game, so if Night Dives wants to add those back in, it'll take time to put those back in place, especially as stated previously, there's 2 sides to the same campaign, so adding weapons and such back into the game, it's a bit of a challenge to see what'll fit.2. As stated, the multiplayer will need a netcode to be online (most likely using steam's naitive multiplayer servers or GoG Galaxy), and some of the arenas don't appear to look like they'll handle more than four players (Shipping and Receiving i'm looking at you), so having upwards of 8-16 players could be difficult unless there's an overhaul to some of the levels.3. The single player campaign would also require some redesigns for new features (may not be a surprise considering the changes with Turoks 1 and 2) and visuals. The weapons could also use a few more touch ups, but what i would like to see is Joshua's playable form to have his own dialogue (as he mostly uses Danielle's dialogue, though i believe he uses some of Joseph's lines as well), but i know for that to happen, the original voice actor for Joshua would have to come back, and i'm not sure if he's still around, or at least willing to revoice him if given the option.The original voice actor is still around! Duke64 spoke to him not to long ago But would he be up to do more Turok voice acting is the real question. That was years ago now so idk if he still would want to do more Turok Sounds good. Man Turok 3 would be nice to get.
I would love to play Turok 3 on PC my only suggestion would be to make the editor available like it is in T2. As I'm sure that other stuff like make the game at 60 fps etc etc would be taken care of. Would be great to play that one since it was never on PC. And I definitely do not want to play on a freaking emulator lol I'll pass. I would rather play it on my N64 100% over that. The game would be good for pc same with RW.
Turok 3 ex would be monumental imo.