Welcome! And hell yeah we are looking forward to this! Thanks for coming to help Stinkee. Even though he is moving really fast with this. The more help the better! And more interesting people is great.Btw Stinkee really nice work so far damn dude that fast progress. I mean I didn't expect what you have so far un till a few months.
Yes join in on Stinkee's fun, plus if you two worked together before then that is great Really though, the more help the better on this project. Its moving along in a lovely manner. If people are able to produce user maps for Turok it will be a first I believe, or am I wrong? Either way I know some people of this forum and even outside of it will be grateful and it will help ensure eternity in Turok whether they release a new game or not. Good luck breaking the last bits of code that is needed!
Hello djdduty, I see you've met my Turok friends. I'm glad you've taken a liking to this project. Plenty of fun to go around. Of course now that you're here I have to admit that in earlier posts I referred to the rendering engine as "mine" simply because it was easier than saying "the rendering engine my friend and I built". But in fact it was a joint effort, not just me.In other news, I have made contact with one of the engine programmers from Acclaim during the Turok 4 days. I'll report back if I find out any new and useful information about the Turok 4 engine (Quagmire engine?) or the game files.
So other then just Turok Evolution, you are actually creating an entire engine but making it able to work with Evolution at the same time? Funny name for it to
The Quagmire engine was also the name of the engine Acclaim used for some of their sports titles, starting with NFL Quarterback Club '98, I believe.EDIT: Was it Quagmire that was used for Evolution? I'd always assumed they'd heavily repurposed the Turok engine. Again.