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1
It's great to see this mod still kicking in.

2
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 MP Map Collection
« on: February 05, 2025, 12:30:34 AM »

by Raffine52
Current Version: V1.2

Turok 2 MP Map Collection is a mod for Turok 2 Remaster that aims to unofficially extend the Multiplayer Mode with some new content, like adding in new maps (Some of which were made from members of the Turok community and others that were unused in the Remaster, Although starting in V1.1 I decided to make new maps by myself to the mix), to adding in new character skins for some of the base game's cast and new characters. Think of it as the first big mod I have done for Turok 2 EX.

Currently, 45 Maps and 43 Character Skins are included. Since the maps are all packed in within one file, this makes it possible to switch to any custom maps without the need to quit out any Multiplayer sessions. It also currently comes packaged with Patches for Turok 1 Weapon Port, Arsenal and Rebalanced MP Vanilla Weapons (Choose one at a time!) so they can be played with the mod.

Changelog: https://raffine52.neocities.org/Changelog.txt

Install Guide: https://raffine52.neocities.org/MapCollectionInstallGuide.txt

For players who are looking forward to playing this mod, I made a guide on how to install it!

And now for the content...

Maps:

The Originals:
(PC) Turok 2 - City4
(PC) Turok 2 - City5
(PC) Turok 2 - Marshes5
(PC) Turok 2 - Harbor9
(N64) Turok 2 - Experimentata
(N64) Turok 2 - Moonlit Mayhem
(N64) Turok 2 - Close Quartered (Originally called Endangered Species)
(N64) Turok 2 - Vulcan's Forge
(N64) Turok 2 - H2 Whoa!
(N64) Turok 2 - Escheria
(N64) Turok 2 - Mosh Crypt
(N64) Turok 2 - Crazy Eight
(N64) Turok 2 - Bullseye
(Remaster) Turok 2 - Caverns
(Remaster) Turok 2 - Lair of Oblivion

Original Creators: Iguana Entertainment, Night Dive Studios

The Original maps that were packaged within Turok 2 EX. The only changes to them was adding the 'Remaster' tag to two new maps that were not in the original versions, 'Turok 2' in all of them due to maps from other games being in, And one of the N64 Maps getting a name change. Aside from these changes, They are untouched.

The Leftovers:
(N64) Turok 2 - MirrororriM (Unused)
(N64) Turok 2 - Fish in a Barrel (Unused)
(N64) Turok 2 - Squares Cubed (Unused)
(N64) Turok 2 - Close Quartered (MP Weapons, Unused) (Originally called Madhouse!)

Original Creators: Iguana Entertainment

These maps were used in the original N64 Version, But not in the remaster. They were, however, included in the Remaster's files, although unused. However, This mod brings these four unused maps back to the spotlight, ready to be played on. For the first three maps, They have a missing background model in one of the areas, but they are still playable. Unlike the used N64 MP Maps, they keep the original MP Pickups, which means MP Weapons and the MP Full Health Pickup. All of these maps lack music (Because when I try to edit them, the game crashes when I save them).


The Custom Maps:

(PC) Turok 2 - Caves1
Original Creator: Duke64

This map is a remake of the same map from the Original PC's MP, Although the pickups and layout are nearly 1:1 to the original map.


(PC) Turok 2 - Harbor5
Original Creator: Badger

One of the most played maps of Original PC MP, Brought over to T2 EX thanks to Badger. Needs little to say, It is a classic.


(PC) Turok 2 - Twong's Spire
Original Creator: Badger

One of the arena maps from Original PC MP. The pickup placement makes it really easy to have Plasma Rifle duels (Or Alien Weapon Duels if you are playing it with T1 Weapons)


(Custom) Turok 2 - Harbor-10
Original Creator: Badger

This is one of the biggest MP maps from the Turok 2 Lineup, Thanks to being based off of the final segment of Port of Adia. Although, it's loads of fun if you can bring in a lot of players here, and the size makes it a fun house.

Turok Rage Wars Pack:
(N64) Turok Rage Wars - Starlight
(N64) Turok Rage Wars - Proving Grounds
(N64) Turok Rage Wars - Crypt
(N64) Turok Rage Wars - Mystic
(N64) Turok Rage Wars - Crossroads
(N64) Turok Rage Wars - Bomb Shelter
(N64) Turok Rage Wars - The Pit
(N64) Turok Rage Wars - Stronghold
(N64) Turok Rage Wars - Water Temple
Original Creators: Badger, Snake Plissken

A selection of maps from Turok Rage Wars that were ported by Snake Plissken, Sectored by Badger and packed as part of Turok 2: Rage Wars Mod originally. I only edited them to add in the pickups and removed the unneeded models out of a few maps to make them playable for other game modes. These maps are pretty much spot-on recreations of the maps found in the original game, with added music from the GBC Game for two maps. These maps however are big, to fit in the size of Turok 2 EX's players, Otherwise they will be too small if the maps were original size.


(N64) Turok 3 - Catwalks
Original Creators: Badger, Snake Plissken

Small Map that plays well with 2-4 Players, But anything bigger and it can get chaotic.

(N64) Perfect Dark - Villa
Original Creators: Badger, Snake Plissken

Battle in one of DataDyne's Arenas!

(PC) Dwango5 - Not Dwango
Original Creators: ilgm, Rockt

Originally part of Ilgm's Dodgeball mod, now part of the Collection, Allowing this map to be played with normal weapons, or any weapon mod of your choice.

Turok 3 Pack:
(N64) Turok 3 - Where are You?
(N64) Turok 3 - Giblet
(N64) Turok 3 - Pop the Weasel
Original Creator: Acclaim Studios Austin, Ported by Raffine52

With Turok 3 Remaster including all the Multiplayer maps and being left unused thanks to the removal of that game's Multiplayer Mode, I ported these maps to Turok 2 EX as part of the collection (Although if this reaches 10 Maps, I will release the maps in a standalone package). Due to my sector skill limitations, Changes are made to the maps, Although not too much.

Unreal 1995 Tech Demo Pack:
(PC) Unreal 1995 Tech Demo - Cliff
(PC) Unreal 1995 Tech Demo - John
(PC) Unreal 1995 Tech Demo - James
Original Creator: Epic Games, Ported by Raffine52

Set in the world of fantasy from a realm that is long forgotten in it's home land, The Turok Warriors fight in these abandoned places from many many years ago, Which before, Only one entered and wandered around just staring at them and remembering what these places really are. Either way, The maps were ported to T2 EX thanks to the use of T3D to OBJ tool and Leo being the one to port the maps to the final version of Unreal, Which allowed it to be possible. They have pickups placed in since the original maps lacked them (The original Tech Demo only had the player explore the levels and the only 'weapon' was a 2D Eyeball projectile), The lighting was redone, And due to the way the maps in Unreal handle the skybox, The outside areas were blocked off.

Skins:

FleshEater, PurrLin, Endtrail and Fireborn now use RW Voices instead of using their Enemy counterpart sounds. Campaigner uses the RW Death sound instead of reusing the Pain sound, and Tal-Set has three death sounds instead of having just one.

Original MP PC Turok/Tal-Set: Original MP PC Models of both Tal-Set and Turok That were used in Original PC MP. They are included within the remaster's files, But are left unused originally.

TurokAlt: N64 Turok with different colors.

HeavyWeaponsRok: Originally, I was going to make him have a ammo-belt and a load of ammo on him, But that didn't happen for the first release: instead being a simple reskin of N64 Turok.

TurokPCAlt: PC Turok with different textures.

Warrior/Master: Turok's RW Skins, imported on the N64 Turok 2 Model.

TurokWithRWTextures: Turok 2 N64 Model, But using RW Textures.

AdonAlt: Adon with different textures.

PurrLinAlt: Purr-Linn with Diffenr- You should know this by now.

Sloth: Purr-Lin RW Skin, imported on the T2 Model.

Icelord: A simple recolor of Fireborn that happens to look like the RW Skin.

BlackMaskedWarrior: Uses Hexen II's Archer Sounds. It's unknown who he came from, But with the fact he's totally unknown but has the skills of all the Turok Warriors, He is the one that strike fear in.

Turok 3 Skin Package: All of the character skins from Turok 3 imported into T2 Thanks to 'a cow that likes cookies'. Nearly all of them use the T2 Animations but the High-Poly Versions use the T3 Animations still.

Credits:
Raffine52
thebestmlTBM
Badger
Duke64
Snake Plissken
ilgm
Rockt
a cow that likes cookies
Rareware
ID Software
Raven Software
Epic Games
And any play-testers who play-tested the mod during development

TRAILER
Coming soon

Download Links
https://www.mediafire.com/file/s8w2fw064p38uaf/MP_Map_Collection_Full_Package.zip/file

Download (Main Mod/Patches only): https://www.mediafire.com/file/09x0x1frez14zy9/MP_Map_Collection_Main_Modpatchesonly.zip/file

Screenshot Preview


3
T3 Guns in Doom V2.6 Edited Patch Version is finished with the listings

-New Sounds Added
Cerebral Bore's New Firing Sound
Napalm Cannon's New Mode Change Sound
Napalm Ball Impact Sound
PSG Completed
Key Needed

-DamageTypes Added
Razor Wind - Saw (Brutal Doom)
Fireswarm - Fire
Shredder - Plasma (Brutal Doom)
Grenade Launcher - Explosive (Brutal Doom)
Napalm Cannon - Explosive (Brutal Doom)
RPG - Explosive (Brutal Doom)
PSG - PlasmaDisint (AeOD)

-Spawners Moved
Chainsaw - Tomahawk, Vampire Gun, Blade, Razor Wind, Energy Grapple
Pistol - Bow
Shotgun - Pistol, Silenced Pistol, Mag 60, Storm Bow, Shotgun, Speargun
Super Shotgun - Shotgun, Fireswarm, Shredder
Chaingun - Assault Rifle, Firestorm Cannon
Rocket Launcher - Tek Bow, Grenade Launcher, RPG, Napalm Cannon
Plasma Rifle - Sniper Rifle, Plasma Rifle
BFG 9000 - Cerebral Bore, Cerebral Burst, Cerebral Possesor, Golden Arrow

Removed the MP Variants of the Powerups
Moved the PSG Parts to the BlurSphere Spawn Placement

-Weapon Changed
Pistol and Silenced Pistol Firing Speed is slightly faster
Cerebral Burst now costs 5 Bore and Cerebral Possesor costs 10 Bores

Download
https://www.mediafire.com/file/6zc0ewp8j92pb2y/Turok3GunsinDoomEditedBuild%252BExtraHands.rar/file

4
TUROK 3
Guns in Doom
by Raffine52
Current Version: 2.6

Turok 3: Shadow of Oblivion Guns in Doom is a Doom Mod that he started on November 12, 2017, But No Work was done on it Until November 18, 2017 Is where he started Working on it. Free from a Game where you can beat it in 3 Hours and full of Bugs, The TK3 Guns comes to Doom, Where they can Enjoy Kicking Ass without the Glitches Ruining their Fun.

The Reason why he started it is because Turok 3: SOO Had the 2nd Best Choice of Weapons, Only Behind Turok 2: SOE, But he was upset when he couldn't find any Doom Mods that has Turok 3 Weapons Ported in, Because The Game Was so Short that he Beaten it in Three Hours While he was having fun with The RPG, Fireswarm and Others, And Because Turok 3's MP looked like crap in terms of graphics since the Weapons Keep their Low-Res Models even in Single Player Mode with Bots (Which had no excuse when even Turok: Rage Wars didn't do this And even with 2-4 Players Playing, The Weapons keep their High-Res Models but with Simple Animations and No Hands). So That's why he is planning to Fix that and Port over Almost all of Turok 3's Arsenal into Doom, Of course!

The Goal of this Mod is to Port over much Of Turok 3: Shadow of Oblivion into Doom, Which Includes Weapons, Items and Health Packs. However, Just like Turok 2 MP Guns in Doom Mod that he is still working on, A few Weapons will not be like the Original in terms of it's Firing Modes. Unlike that Mod, There will be some Weapons that would not be added into the Mod, So The Razor Wind and PSG Will not be added. The Sniper Rifle will also use it's own Ammo due to how powerful it was in TK3 (Uses AR Ammo, and If you make your Shots count, You can destroy pretty much any Enemy in the Game), But However he will release a Addon that Changes it back to Use Rifle Ammo Again.

Joseph and Danielle's Gameplay from Turok 3 Will not be ported over, So Joshua Fireseed's Gameplay Will be used. So the Player Sounds will be like:

Also Unlike Turok 2 MP Guns to Doom Mod, he will Release The Mod With Half of the Weapons Missing, And In the Later Updates, The Missing Weapons will be Re-added back in. Here's the Think List.

Trailer


Download
https://app.mediafire.com/e0hitvvp1s0oq
(Including Zan Version)

Edited Build Version (Extra Hands Add-ons Included)
https://www.mediafire.com/file/6zc0ewp8j92pb2y/Turok3GunsinDoomEditedBuild%252BExtraHands.rar/file
Doom Hands
Simpson Hands (For Ultimate Simpsons Doom)

=Add-ons Included=
Intro (GZDoom Exclusive)
MP Weapons
Music Pack
Pistol Start
HD Icons
HD Textures
HD Danielle Hands
HD Joseph Hands
HD Raptor Hands

5
The Edited Build Version of V1.2 is here.
https://www.mediafire.com/file/n1pjeqokawg0xse/TurokDooM-LotFWeaponsStandAlone_EB%252BSimpsonHands.rar/file

What was changed?
-New Toggle Frame Animation (Tho I couldn't fix the problem with the Auto Shotgun and Shredder when they're out of shells. :( )
-Bullet Projectiles are a bit faster
-Nega-Thermodynamic Fire now has an Ice DamageType
-New names for some weapons
Fusion Cannon Alpha is now called FCA-2508
Fusion Cannon MKII is now called Super Fusion Cannon
-Super Fusion Cannon's Primary Fire is now more devastating than before making it a real Nuclear Weapon.

6
Turok 3 Shadow of Oblivion / Turok 3 Amiga Music Hack (Beta)
« on: October 29, 2024, 11:53:08 PM »


Yet another Music Hack I made. This time it's for Turok 3: Shadows of Oblivion Remastered.

Tho it's a beta because there's not much music I can replace for the Cinema Cutscenes (Other than the Logo Intro, Selected Characters, and the Chapter 4 Cinema)

This music hack was made in August 2024 but I didn't have the chance to upload it so now I did so enjoy. :)
https://www.mediafire.com/file/x0nij6pgwd5mam5/Turok_3_Amiga_Music_Hack.rar/file

If you wanna check the other Turok Amiga Music Hacks, check it out here
https://turokforums.com/t1-moddinguser-content/turok-dinosaur-hunter-amiga-music-hack/ (Turok: Dinosaur Hunter)
https://turokforums.com/turok-2-seeds-of-evil-moddingmapping/turok-2-amiga-music-hack/ (Turok 2: Seeds of Evil)

7
Here's the idea I have.

Burnt Enemies (Poachers and Raptor so far)

Sorry that this is the best I tried.

Anyways, when they get killed by the Flamethrower (or other weapons that have the Fire DamageType), they get burned in an agonizing pain.

8
TurokDoom
Legacy of the Fireseeds
Standalone Weapons/Enemies
by Raffine52
Current Version: V1.2
These mod are the Separate version of DrDoctor's Original Mod that was a tribute update to Murden64's TurokDooM. One of them being the Standalone Weapon Mod, the other being the Standalone Enemy Mod (including some extra enemies of course to complete the Monster Placements)

Standalone Weapons
Download Link
https://www.mediafire.com/folder/tpqj9v902qr31/TurokDoom_LOTF

Edited Build Version (+Simpson Hands) (1.2)
https://www.mediafire.com/file/n1pjeqokawg0xse/TurokDooM-LotFWeaponsStandAlone_EB%252BSimpsonHands.rar/file


Add-Ons
Centered Weapons
https://www.mediafire.com/file/x6zsrry9c0z5ki4/TurokDooM-LotFWeaponsStandAloneAddon_CenteredWeapons.pk3/file

Screenshot Preview



Standalone Enemies
https://www.mediafire.com/file/c8i8pnttgy1evja/TurokDooM-LotFEnemiesStandAlone.pk3/file

Screenshot Preview



Related Topic
TurokDooM: Legacy of the Fireseeds demo by DrDoctor
https://turokforums.com/user-mods-maps-and-content/release-gzdoom-turokdoom-legacy-of-the-fireseeds-demo/

9
Edited Build Version is released
Including the Simpson Hands Add-On (For Ultimate Simpson Doom compatibility which is Highly Recommended)
https://www.mediafire.com/file/3bonf2qegqn5veo/Turok2GunsinDoomV1.4B%252BExtraHands.rar/file

10
             
by Raffine52
Current Version: OVERHAUL V1.3
This mod by him is a Followup-Update of Turok 2 Singleplayer Guns in Doom!

Joshua Fireseed is summoned by Adon, the Speaker of Forever Light. She explains that Joshua has been called by the Elders of the Lost Land, the Lazarus Concordance, to stop the Demons from Hell from Destroying his Home Land. Joshua's task is thus clear: he must locate the Demons, destroy all forces mobilized to attack them, and then destroy Hell itself to end the threat that he poses to the Lost Land once and for all. In the process, he must defeat Hell's armies and acquire powerful weapons. But He's not alone: He's joined by Tal-Set, The Turok from Turok 1, to Aid in his quest.

TRAILER


Enemy Mod Teaser


Download Link
https://app.mediafire.com/e0lr31tzynrir

Edited Build Version
Coming Soon

=Add-ons Included=
Adon's German Voice
Adon's Japanese Voice
Auto Taunts
Goldeneye Mode
Guest Character
Intro (GZDoom Exclusive)
MP Weapon Box Models
MP Weapon Set
Music Pack
PC Sound
Remastered Icon
SP and MP Weapon Set

Screenshot Preview


Related Topic
Turok 2 Multiplayer Guns in DooM (Old)
https://www.turokforums.com/index.php?topic=550.0

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